K-12 Schools & Districts
Standards-aligned curriculum, assessments and eBooks built to Common Core, NGSS, TEKS, IB and Cambridge.
Tutoring · Kids Coding
Coding classes for kids succeed when the curriculum respects how children actually learn to program: projects before syntax, visual blocks before text, games and stories before abstractions. We develop the content — sequenced project-based curricula, lesson plans, starter code, teacher guides and auto-gradable exercises.
Projects before syntax · non-expert instructor guides · auto-graded exercises · parent-facing showcases.
Overview
Three failure patterns account for most abandoned programs: syntax before purpose, tutorial dependence (steps to copy rather than problems to solve), and the block-to-text cliff where enrollment most reliably drops.
Our sequences address each: every concept arrives inside a project the child wants working, tutorials fade into open briefs, and the block-to-text transition is scaffolded across several weeks with parallel representations of the same program.
What We Deliver
12–36 week tracks with per-session plans and timing.
Scaffolded projects with checkpoints and stretch goals.
Run sheets for non-expert instructors — the constraint that decides scale.
Unit-tested challenges for platform delivery.
Skill rubrics and progression certificates.
Project galleries that drive renewals.
Why Graveiens
Can they break a problem into steps and debug independently before asking for help?
Can they explain their own code and modify someone else's?
Can they complete a project from a brief rather than a walkthrough?
Written for non-expert instructors to apply consistently, with exemplars per level.
Our Work Process
ScratchJr and unplugged: animated stories and simple games.
Scratch and Blockly: games, interactive art, chatbots.
Python, micro:bit, web basics: text games, hardware, first sites.
Python, JavaScript, app frameworks: apps, data, portfolio pieces.
Every concept appears visually before textually.
Age-appropriate units on how models learn and simple ML projects.
How We Compare
Every concept appears first visually, then textually — the transfer bridge most content skips.
| Age band | Environment | What kids build |
|---|---|---|
| 6–8 | ScratchJr, unplugged activities | Animated stories, simple games |
| 8–11 | Scratch, Blockly | Games, interactive art, chatbots |
| 11–14 | Python, micro:bit, web basics | Text games, hardware projects, first websites |
| 14+ | Python, JavaScript, app frameworks | Apps, data projects, portfolio pieces |
Questions
Age 6 with unplugged and ScratchJr activities; text-based programming typically lands well from 10–11 after visual foundations.
Yes — instructor guides assume enthusiasm, not CS degrees: scripted explanations, live-coding fallbacks and debugging cheat sheets per project.
Both — platform-native content with auto-graded exercises, or classroom kits for physical and Zoom-based academies.
Annual refresh cycles per track, environment-version testing and replacement projects when tools change.
Yes — age-appropriate units on how models learn, prompt design, bias and building simple ML projects, which is now among the most requested additions.
Yes — preparation tracks for common coding competitions and structured certification pathways with assessment rubrics.
Company Overview
A 90-second look at how we turn content into measurable learning outcomes.
Industries We Serve
Standards-aligned curriculum, assessments and eBooks built to Common Core, NGSS, TEKS, IB and Cambridge.
Course design, OER conversion and assessment banks for universities and online program managers.
Overflow authoring, editorial and print-to-digital capacity under your house style — full IP transfers to you.
Compliance, onboarding and skills content that measurably lifts completion and behaviour change.
White-label content, item banks and media that feed adaptive, AI and LMS products at scale.
Accessible, multilingual public-sector learning built to Section 508, WCAG 2.2 and EN 301 549.
Client Voices
They delivered 1,200 assessment items at 96% first-pass accuracy — and still beat our print deadline by two weeks.
Course completion jumped 58% once they rebuilt our compliance training around real workplace decisions instead of click-next slides.
800 modules brought to WCAG 2.1 AA — remediated, tested and shipped without a single missed release date.
15,000 employees, one hard regulatory deadline, 98.6% completed on time at a 91% average score. I have never seen numbers like that.
Their rapid-eLearning team turned our raw slide decks into polished, SCORM-ready courses in days, not months.
Localization into six languages stayed perfectly on-brand and on-schedule. They simply understand education content.
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